Living a life devoid of gambling activities.
In the heart of Europe, Germany's gaming scene remains vibrant with a stable player base and growing importance. A recent survey conducted among 1,200 individuals, including 626 gamers, sheds light on the current state of gaming in the country.
The survey revealed that 52% of Germans engage in gaming at least occasionally, a figure that has increased from 42% in 2015. This consistent growth suggests a growing appreciation for video and computer games among the German population.
One of the key findings of the survey is the preference for online gaming. Bernhard Rohleder, an unspecified source's CEO, stated that 28% of gamers prefer to play online with others. However, the survey did not provide details about the specific online games preferred by this group.
The survey also highlighted the dedication of some gamers. Seven percent play more than five hours a day, while 58% play less than two hours a day. The survey did not specify the time frame in which the gaming hours were accumulated.
Interestingly, 45% of gamers stated they cannot imagine life without games. This figure, however, decreased from 45% in a previous report by Bitkom association to 39% in the latest survey.
The survey results also suggest that a small group of gamers in Germany play excessively. However, the sources do not provide a precise proportion of gamers who play excessively or meet criteria for problematic or excessive gaming behavior.
In terms of gaming platforms, mobile gaming remains the most popular, with 24.3 million mobile gamers in Germany as of 2024. Mobile gaming revenue surpassed €3 billion in 2024, growing due to in-app purchases and subscription services. Consoles also saw audience growth, while PC gamers have been declining.
The current trend in Germany shows a mixed situation: the overall gaming market experienced a slight contraction in 2024, with a 6% decline in revenue to about €9.4 billion. However, the first half of 2025 saw a 4% market growth to €4.6 billion, driven by a strong rebound in hardware sales and a modest rise in online gaming services.
In summary, the German games market is in a transition phase, with a recent revenue dip but partial recovery in early 2025. Mobile gaming is highly popular and revenue-generating, primarily via free-to-play models with in-app purchases. Consoles are gaining users, while PC gamers have been declining. However, no current data was found on the percentage of gamers playing excessively in Germany. For more precise data on gaming addiction or excessive play rates, specialized health or psychological research sources would need to be consulted beyond the provided market-focused reports.
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